Posts by Tag
- Computer Graphics 10
- Graphics 10
- Operating Systems 8
- PintOS 8
- Kernel Development 8
- Linux 8
- Ray Tracing 8
- Concurrency 4
- Scheduling Algorithms 2
- Priority Inversion 2
- System Programming 2
- Thread Management 2
- Priority 2
- System Calls 2
- Process Management 2
- File Management 2
- Synchronization 2
- Argument Passing 2
- Resource Management 2
- Virtual Memory 2
- Demand Paging 2
- Page Swapping 2
- Memory Management 2
- mmap 2
- Clock Algorithm 2
- Stack Growth 2
- File Systems 2
- Buffer Cache 2
- Extensible Files 2
- Hierarchical Directories 2
- Disk Management 2
- Colors 2
- sRGB 2
- Gamma Correction 2
- Linear space 2
- Gamma space 2
- Color Transformation 2
- Materials 2
- Diffuse 2
- Metallic 2
- Dielectric 2
- Vector 2
- Camera 2
- Depth of Field 2
- Focal Length 2
- Aperture 2
- Anti-Aliasing 2
- Motion Blur 2
- Circle of Confusion 2
- BVH 2
- Branchless Code 2
- CPU Pipelining 2
- Matrix Transformation 2
- Surface Area Heuristic 2
- Spatial Partitioning 2
- Texture Mapping 2
- UV Mapping 2
- Procedural Texture 2
- Perlin Noise 2
- Deterministic Random 2
- Hermitian Smoothing 2
- Shadow Mapping 2
- Shadow Acne 2
- physics 2
- Physics 2
- GamePhysics 2
- C++ 2
- DirectX12 2
- Win32API 2
- GameEngineDevelopment 2
- CustomEngine 2
- RigidBodyDynamics 2
- CollisionDetection 2
- ConstraintSolver 2
- SweepAndPrune 2
- SAP 2
- BroadPhase 2
- NarrowPhase 2
- GJK 2
- EPA 2
- CCD 2
- TimeOfImpact 2
- TOI 2
- ContactManifolds 2
- VisualDebugging 2
- PerformanceTuning 2
- resume 1
- 이력서 1